Open Market and Appraisal from the landing page without EVE sign-in; a quick bot check protects access. Signed-in pilots keep their character features.
If verification expires, verify again in another tab and retry without losing your pasted appraisal list.
Guides recover when a tool finishes loading, and fitting skill controls are easier to tap.
The mobile mapper inspector stays clear of the toolbar when the screen size changes.
Public early access, clearer projects and guides
Public early access: sign in with EVE without tester approval. Your workspaces stay private.
Industry follows a clearer blueprint-to-project workflow, keeps totals at the top, restores saved settings and avoids unexpected scrolling.
Toggle step-by-step guides with gentle fades, smooth scrolling and spacing that preserves the page ribbons. The wormhole map keeps written help. Industry, Market and Wormhole map have their own addresses.
New Skill queue tool puts shorter eligible skills first while respecting prerequisites.
Clearer messages, readable names and improved layouts for small screens and larger text.
Market remembers location filters when switching items, including PLEX.
Appraisal accepts Item 100, Item x100 and copied inventory rows more reliably.
Probe Scanner automatically updates connections from the wormhole type, class and destination. K162 and compatible statics come first. Mapper connections are easier to click, resized pop-outs remember their positions, and the map fills the screen without stray page text.
New Privacy, Terms, EULA, Accessibility and Credits pages. In-game location sharing starts when you choose Start tracking. An optional Support development link helps keep the tools running.
Fitting skills recover after EVE cooldowns
Fitting now explains when EVE requests are paused and retries skills once after the cooldown.
A failed refresh keeps your last loaded pilot skills. Character-list and sign-in errors show clear messages.
Skill plans and clearer tables
Build a ship or fitting skill plan for a new pilot, or see what your selected toon still needs. Includes prerequisites, optional core support skills, training estimates and copyable text.
Click table column headings to sort, with arrows showing the order. Blueprint sorting covers your full loaded inventory.
Appraisal prepares item names while you paste and handles repeat valuations faster. Percentage fields have a cleaner focus highlight, and large totals fit better on small screens.
Appraisal connection fix
Fixed appraising items and opening shared appraisal links on the live HTTPS site. Expired sessions and request errors now show a clear message.
Connected Industry projects and standalone appraisals
Blueprint inventory shows readable station and hangar names where available. Use a blueprint in the current project or start a new project from it.
Industry’s project selector, recipe calculator and station prices work with the current project. Draft planning inputs are remembered in this browser.
Plan manufacturing, reactions, copying, ME/TE research, invention and reverse engineering. Chance-based scenarios use your entered success chance and adjusted job time.
Appraisal is its own page: paste an EVE item list, choose a hub and press Appraise for buy/sell values. Share a read-only price snapshot with a link valid for 30 days.
Appraisal and the standalone Market tab stay separate from Industry projects.
Short appraisal links and gentler fitting suggestions
Appraisal now creates short share links. Choose a percentage and compare Buy, Sell and Split values in a cleaner view with item pictures.
Market loads its item lookup list when opened, making category browsing and searches quicker on repeat visits.
Cap-stable fitting suggestions can preserve tackle/EWAR, propulsion, tank and weapons. Limit the number of changes and allowed performance loss before searching.
Performance maintenance
General performance improvements while keeping the existing controls and workflows.
Browse your blueprint inventory
A full-width blueprint viewer sits above the Industry queue and market panels. It follows your selected character and Individual/Corporation mode.
Search owned blueprints, filter originals, copies or reactions, and sort by name, category or group. See ME, TE, remaining runs and quantities.
Blueprint items matched to loaded industry jobs show in-use, paused or awaiting-delivery markers. Filtering and sorting do not reload your inventory.
Drone flights, shopping lists, and cleaner menus
Choose how many drones to launch from each stack. Your ship’s limits and pilot skills determine what can fly, and spares stay in the bay.
Choose a fighter squadron size, launch it into a compatible tube, and recall it to the bay. Move reserves between cargo and their dedicated bays.
Industry shows the m³ of owned materials used and the m³ still to buy. Apply the remaining ISK cost to your project or copy the shopping list for EVE Multibuy.
Select all systems from the empty-map menu. Right-click a selected system to delete the group after confirmation.
Related controls sit together in compact menus. Scanner labels and selected tabs are easier to read with custom appearance themes.
Faster Market tab opening
Market categories appear without waiting for the region list. Closed category branches load when expanded, and reopening the tab avoids duplicate loading.
Trade hubs and clearer project planning
Market location choices lead with Jita, Amarr, Dodixie and Rens. Search for other systems by name.
Orders and headline prices match the selected system; price history clearly shows its regional coverage.
Enter already-owned material quantities or value to see what you still need to buy.
Changing blueprints updates generated project names and removes old blueprint notes while preserving custom notes and names.
Empty mapper menu tabs disappear when their panel is popped out, then return on docking.
Blueprint results now show total resource m³ and per-material volumes.
The account launch button stays visible on short landscape screens.
Blueprint costs reuse published station prices. Market category prices and history stay ready while their data is current.
Mapper pilot markers only show characters confirmed online in EVE. Reconnect existing characters once to enable this.
Mapper windows stay where you put them
The map toolbar, inspector and popped-out windows remember their positions across tab changes and refreshes. Pop-outs reopen where you left them.
Resize mapper windows beyond their contents, up to the size of your screen. Your chosen sizes are remembered too.
The New post button on What’s new stays readable with custom appearance themes.
A clearer wormhole mapper
A shorter scouting bar and smaller inspector leave more room for the map.
Secondary tools live under More; advanced fields stay tucked away.
Jump to connected exits and filter systems in your chain.
Mark system hazards, wormhole EOL/VOC and endpoint bubbles with quick controls.
Reset the window layout if panels get in the way.
Choose scanner site types and names from dropdowns, with custom names available when needed.
Cleaner wormhole map controls
Mark one system VOC, critical or EOL from its controls or right-click menu.
Find tools in four compact groups: System, Connection, Chain and Settings.
Editing a system or connection opens the right group automatically.
Popped-out scanner and map windows stay inside the mapper when changing tabs.
More useful scouting and industry tools
Create, edit and publish What’s new posts directly from this page. Editing is available only to Zythe0.
Large ammo stacks now import up to 1,000,000 per item. Mapper menus stay below the navigation bar and remain movable.
The same navigation bar now appears across Industry, Wormhole map, Market, Ship fitting, Account and What’s new.
Wormhole map
Pasting scanner results now includes already-scanned combat and ore anomalies.
Find a mapped system by its name or signature tag.
Plan a route through your chain, with options to avoid risky connections.
System borders show EOL, critical/VOC, reduced mass, bubbles and closed holes.
Search and filter signatures, see counts, and copy bookmark names.
Review signatures missing from a complete scan before choosing to remove them.
Copy system names and open system intel links in one click.
Industry
Selecting a blueprint fills in its owned ME/TE levels right away.
Jobs show clear activity names, including research, manufacturing and copying.
Delivered jobs are hidden by default. Show them again whenever you want.
Sort jobs by finish time, activity, status or product name.
Your Individual or Corporation view is remembered when you return.
Ship fitting
Paste and copy fits in EFT format, with fewer buttons to work around.
The selected pilot’s skills load automatically. All skills V is an optional toggle.
The cost estimate is docked on the right.
Recover an unfinished fitting draft after refreshing or returning to the page.
Probe scanner
A compact ID-and-name list, opened from a system’s Signature list menu option.
Paste copied scan results directly onto the map or scanner to import them.
Set separate expiry times for each signature type, or keep them indefinitely.
Dock back returns the scanner to the map controls.